Hosted on MSN
The Blender Challenge: 100 Hours
In this video, we document our journey of learning the 3D modeling software Blender, dedicating 100 hours to mastering it. We followed several tutorials, including Blender Guru's Donut, Grant Abbitt's ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
This repo is attempt to extend ShaderGraph to create postprocessing effects compatible with the Postprocessing Stack, using the either the new Scriptable Render Pipeline (HD/Lightweight) or legacy ...
The VR support in Unity provides a single API interface that interacts with different VR devices, a project folder with no requirement for external plugins, it allows ...
Unity, arguably the biggest game engine in the world, is giving away hundreds of hours of premium game developing tutorials for free because of the coronavirus. For three months until June 20th, ...
The Unity plug-in Shader Forge launched over five years ago, and it often pops up in conversations and top lists about essential development tools. It enables people to quickly change the appearance ...
The wonderful thing about the current age of mobile technology is anyone can now become a successful developer. Not since the days of the ZX Spectrum have lone developers been able to create and ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results