FNA 26.11 is out, bringing updated FNA3D and FAudio builds plus a batch of engine fixes. The release tightens math and ...
Game Developer reports that Electronic Arts shut down BioWare and redirected resources toward a new Star Wars: Battlefront ...
GamesIndustry.biz says Spilt Milk Studios’ Trash Goblin shows why a game’s budget in 2026 can’t be reduced to one number. The ...
XBox Wire says Terrible Lizards is out now on Xbox Series X|S and Game Pass, and its first-person parkour is the whole point.
Game Developer reports that John Romero's canceled project has landed a new publisher after Xbox dropped it, giving the ...
GDC Festival of Gaming spotlights how cheating has become harder to police as services and generative AI lower the barrier to ...
Game Developer details an anti-cheat primer with Lucia Suarez, focusing on how studios can think about cheaters before they ...
Unreal Engine details how Rivian turned its Halloween Mode into a Ghostbusters-themed experience with Slimer, Mini-Pufts, and ...
Tim Ruswick says Valve has finally acknowledged Steam Next Fest’s AI-slop problem, but the company isn’t stepping in to ...
Game Developer reports that Anthropic has updated Claude Code in Opus 5.5 to steer it away from recreating someone else’s ...
Tim Ruswick argues that scope should be judged by value, not by an arbitrary finish date. For small teams, the practical ...
GamesIndustry.biz details how Tencent's TiMi Studio Group and Capcom shaped Monster Hunter Outlanders for mobile without ...
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