MADISON, Wis. — Nvidia Corp. has partnered with Hybrid Graphics, a Finnish-based embedded 3D graphics software provider, to help speed Java-based 3D graphics applications on Nvidia’s graphics ...
SAN JOSE, Calif. — In a sign that 3D graphics are moving closer to the confines of the cell phone, an executive with NTT DoCoMo Inc. demonstrated at the GDC Mobile conference Tuesday (March 4) two ...
Graphics hardware is getting better for mobile devices. But the software that makes use of that hardware is just as important when it comes to getting outstanding polygonal images to run on a wide ...
August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
The Khronos Group, an open consortium of leading hardware and software companies, today announced significantly expanded scope and momentum for its family of open standard 3D graphics APIs. Vulkan, ...
A new library, React Native Godot, enables developers to embed the open-source Godot Engine for 3D graphics within a React Native application.
SGI and Nokia have signed an agreement to cooperate on the development of a 3D standard suitable for all embedded mobile terminals, based on OpenGL, a vendor-neutral, multi-platform graphics standard.
Los Angeles, CA, USA – August 7, 2012 – Digital Media Professionals Inc. (DMP), a leading provider of 2D/3D graphics Intellectual Property (IP) cores, today announced new milestone in its scalable ...
THEALE, ENGLAND —OCTOBER 28, 2005—NVIDIA Corporation (Nasdaq: NVDA), a worldwide leader in programmable graphics processor technologies, announced today that the company is working with Hybrid ...
The Java Standards Community today ratified JSR 184 - an extension to Java better known as the Mobile 3D Graphics API. The standard was created and approved by a group of leading companies, including ...
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