This 456-page guide teaches you how to program 8-bit games in assembly and how the classic handheld works on a technical level.
Abstract: We present a new system $(NPBG++)$ for the novel view synthesis (NVS) task that achieves high rendering realism with low scene fitting time. Our method efficiently lever-ages the multiview ...
Abstract: In real life, emergencies occur all the time and their impact on people is difficult to gauge. Therefore, it is important to design a computer simulation program to predict the impact of ...
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