The following essays are a part of "Counterstructural Commons", a limited publication released on May 16, 2026, that collects work from a ten-week residency Rhizome hosted in partnership with the ...
In the current geopolitical context, speaking about the commons might sound like opening a box of Arcadian dreams. The term’s origins lie in the European feudal countryside, where the earliest forms ...
If you are seeking funds to help realize a creative project related to digital art and networked culture, consider applying ...
This is the second in a three-part series to be published on Rhizome. The first part, exploring the history of the emoticon, can be found here. The final installment (forthcoming) will explore the ...
For the preceding segment of this four-part genealogy, see Part 1 In this second part of our genealogy, we move not forward in time, but look back to an encounter that took place between two ...
ā€œImagine if we could begin our little life all over again. Imagine if it was all nothing more than some electronic game. Imagine if I knew then what I know now.ā€ —Deus Ex Machina, Automata, 1984 If ...
This essay was originally published November 2022 as a chapter in the book Documentation as Art, edited by Annet Dekker and Gabriella Giannachi. In the preservation of digital art, documentation is ...
ZZYW (Yang Wang & Zhenzhen Qi) is a New York-based art and research duo who examines the cultural, political, and educational imprints of computation. Their work ThingThingThing (2019), included in ...
We will reaggregate and rebrand, anyway... Both your sites seem to deal with the ways in which future technologies are developed, marketed, and imagined. Can you speak to the way in which this ...
On June 28, Rhizome held our annual benefit in partnership with TRLab, honoring generative art and artists Rafaël Rozendaal, Lillian Schwartz, and Ix Shells. The night was also a celebration of ...
For nearly 30 years, Rhizome has supported digital art that has helped to shape contemporary conversations about technology and culture. In an era of platform monopolies, algorithmic manipulation, and ...