After nearly five years of lingering on the same stable release, the next generation of DirectX is finally on its way. But a specter hung over Microsoft’s introduction of DirectX 12 at GDC on Thursday ...
Developers holding their breath over a new DirectX SDK for Windows 8, might as well exhale now. Back in July 2011 I was telling you that it had been over a year since Microsoft provided the last ...
Alongside the headlining hardware announcement(s) last night Nvidia announced the availability of GameWorks DX12 and discussed some of its features. Resource updates have been put together by Nvidia ...
Microsoft has refreshed its lineup of DirectX offerings at the start of this week, and the company is by no means shy of focusing the spotlight on the evolution of the graphics technology as Windows 7 ...
Apple has made a tiny bit of progress in the last year when it comes to getting games running on Macs—titles like Resident Evil Village and a recent No Man’s Sky port don’t exactly make the Mac a ...
Additional support – RSR is compatible with AMD Ryzen 6000 series processors with integrated graphics. New “Sharpen Effect” slider that allows you to fine-tune ...
The PC industry is finally making a push toward a “holy grail” rendering technique that makes computer-generated imagery in movies appear so much more lifelike than the graphics in games. At GDC 2018 ...
Since it launched in 2016, Vulkan has been positioned as a DirectX killer. It’s been a slow start, but the open software interface has gained a lot of momentum over the past six years, showing up in ...
id Software co-founder John Carmack built his popular game engines around the cross-platform OpenGL API. It therefore may be a surprise to learn that he considers Microsoft's DirectX to be a superior ...
Commercial Windows compatibility tool Parallels Desktop has announced the addition of DirectX 11 support on macOS systems, improving performance and compatibility with games and 3D rendering ...
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