Microsoft is currently cooking a refresh to the Windows 7 RTM DirectX resources that it is offerings to developers. In this regard, Chuck Walbourn, lead developer for the DirectX SDK, revealed that a ...
Alongside the headlining hardware announcement(s) last night Nvidia announced the availability of GameWorks DX12 and discussed some of its features. Resource updates have been put together by Nvidia ...
After nearly five years of lingering on the same stable release, the next generation of DirectX is finally on its way. But a specter hung over Microsoft’s introduction of DirectX 12 at GDC on Thursday ...
With Windows 7 pre-Beta Build 6801 out of Redmond, it was only natural that DirectX 11 would follow. And this is precisely what happened. Having served Milestone 3 Build of the next iteration of the ...
Apple has made a tiny bit of progress in the last year when it comes to getting games running on Macs—titles like Resident Evil Village and a recent No Man’s Sky port don’t exactly make the Mac a ...
Since it launched in 2016, Vulkan has been positioned as a DirectX killer. It’s been a slow start, but the open software interface has gained a lot of momentum over the past six years, showing up in ...
id Software co-founder John Carmack built his popular game engines around the cross-platform OpenGL API. It therefore may be a surprise to learn that he considers Microsoft's DirectX to be a superior ...
Commercial Windows compatibility tool Parallels Desktop has announced the addition of DirectX 11 support on macOS systems, improving performance and compatibility with games and 3D rendering ...
The PC industry is finally making a push toward a “holy grail” rendering technique that makes computer-generated imagery in movies appear so much more lifelike than the graphics in games. At GDC 2018 ...
Additional support – RSR is compatible with AMD Ryzen 6000 series processors with integrated graphics. New “Sharpen Effect” slider that allows you to fine-tune ...