Any recommendations. I want to learn the mathematics, theory, and programming behind 3D graphics API's. I decided to purchase a book like this now due to the release of the PS2 Linux Kit, which allows ...
An introduction to the programming principles, methods and techniques of computer graphics. The course covers general graphics methods and techniques, graphics transformations, drawing algorithms, 3D ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
This course is an introductory, hands-on exploration of object-oriented software design & data-oriented architecture with a focus on practical application in Java. The course emphasizes learning by ...
Description: Basic concepts of computer grahics with an emphasis on OpenGL programming. Topics include model and view transformations, matrix mathematics, color and lighting, geometry algorithm ...