[Lars] shows you how to get a perfect score on the first four levels of BIT.TRIP RUNNER by using an Arduino to time and send button presses. This is a pretty simple game that uses a couple of buttons ...
You can read the state of a button using Arduino and a few lines of code. The actual state is shown in the Serial Monitor window as 0 or 1, 0 meaning the button is not pressed and 1 that the button is ...
Repetitive tasks in video games often find a way of pushing our buttons. [Facelesstech] got tired of mashing “A” while catching shooting stars in Animal Crossing, so he set out to automate his problem ...
Premier space exploration disaster simulator, Kerbal Space Program, is fun to play with regular controls, but it can be improved with this DIY build that lets you launch ships with a giant red button.
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