Players do get little glimpses of the Xenomorph before this point — they'll witness it kill an NPC with its tail, hear it ...
Before the blood-chilling monster in "Alien" was designed by H.R. Giger, a couple of other ideas were considered that were ...
When Ridley Scott first premiered “Alien” in 1979, a new era of practical effects and creature design was ushered into the cultural zeitgeist. Almost 50 years later, the world that Scott built ...
The idea of isolation is prevalent through the Alien series. In space, no one can hear you scream, often because there’s nobody left to hear you scream. That theme also extends to the idea of what ...
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