Realistic computer games are taken for granted in the modern world, but it wasn’t always that way. They have come a long way from the first image on an oscilloscope to procedural and neural generation ...
We take hyper-realistic 3D scanned and rendered cars for granted today. They're in movies, video games, fake spy shots, everywhere. The fact that it can be done at all still feels like science-fiction ...
Game developers have battled each other for decades about whether voxels or polygons are best for game graphics. A voxel is volume element, a way of illustrating a 3D image without using traditional ...